"I had vaguely followed the development of virtual reality (VR). Initially I was aware of it as a way to view sculpture in-the-round digitally and this did not interest me. Rungwe Kingdon, founder of the famed Pangolin Foundry in the United Kingdom, knew of my career-long pursuit of tools to enhance exploration of shape, so he invited me to try VR as a shape-making tool. His instinct was spot on, and VR became the genesis of the very complex and freely gestural
Aeolis Series".
— Bruce Beasley