Pioneering a revolution in the fine art sculptural process, Beasley’s 2013 Coriolis Series used Autodesk software—Alias Studio, 3ds Max, and Inventor—to model
these sculptures. Beasley viewed this series as an artistic experiment with the possibilities of state-of-the-art 3D sculptural printing.
One of the first large-scale art-related 3D printers that Beasley helped to design was used. It responded to the subtlest digital calibrations envisioned by
the artist, building up detailed ribbons of liquid plastic in ascending tiers that realized his complex expressive tendrils and arcs. The processes perfected in
the Coriolis Series led to the related Torqueri Series now executed in stainless steel and bronze.